Limit Theory is a new space RPG being developed by Josh Parnell, a Stanford university student. Funded entirely via an enormously successful Kickstarter campaign, it is presented as a procedural sandbox game, where there are endless possibilities and no boundaries. Players can take on several roles, interact with NPCs via trade, alliances, and battles, and explore a wide and varied universe with their very own fleets.
The following two interviews highlight Josh's first foray into promoting his material and paint a broad picture of his vision:
- Rock, Paper, Shotgun
- One-man procedural space RTS/RPG Limit Theory is one of the most intriguing Kickstarters currently on the block. Boasting an “infinite” procedurally-generated “open-world, sandbox un…